AI Insights · Timothy · October 2025
Golf Games Performance on Unified Platform in Europe Q3 2025
In Q3 2025, top golf games in Europe showed varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights.
In the third quarter of 2025, the top golf games on the unified platform in Europe displayed diverse performance metrics. According to data from Sensor Tower, each game had unique trends in downloads, revenue, and active users.
Golf Battle from Miniclip.com witnessed a consistent revenue increase, peaking at about $48.7K in mid-September. Weekly downloads surged in early August, reaching approximately 45.1K, while active users remained robust, fluctuating around 430K.
Golf Clash - Golfing Simulator by Electronic Arts experienced a revenue peak of approximately $294.3K at the beginning of the quarter, with downloads reaching a high of 31.6K in late July. Active users showed significant growth, rising to 79.3K by the end of September.
Golf Rival - Multiplayer Game from Zynga Inc. had a notable revenue peak of $97.3K in late July. Downloads and active users both saw highs early in the quarter, with downloads reaching 24.6K and active users peaking at 99K.
Ultimate Golf! also by Miniclip.com, showed a steady increase in revenue, peaking at $38.1K in mid-September. Downloads rose to 15.8K in early August, while active users maintained a steady level, peaking at 76.2K.
WGT Golf saw a revenue spike of $27.9K in late September. Downloads reached a peak of 9.1K in late July, and active users remained stable, averaging around 16K throughout the quarter.
For more detailed insights into these trends, visit Sensor Tower's platform.